Tag: mercenary

Day 3: Privateer Commando

| November 3, 2013 | 0 Comments

Privateer CommandoFinally got my printer up and running again! As such, I should have 3D prints of these guys from here on out. The pieces are pretty small (about 20mm tall) so a lot of the detail won’t show through, but they’re serviceable boardgame pieces at this size to be sure.


Day 2: Rogue Psion

| November 2, 2013 | 0 Comments

Rogue PsionA player piece for the Privateer side of my new game, Pocket-Tactics: Demonstar. I’ll be printing this guy out within the next few days, so check back for a fully 3D game piece.

11/04/2012: Rowlun Aimes, Human Guild Merc

| November 5, 2012 | 0 Comments

NAME: Rowlun Aimes  SPECIES: Human  ORIGINDominion City

Like all privateers in the Blue Knight Mercenary Company, Rowlun was once discharged from service within the Dominion. Exiled to Nexus City after gunning down an unarmed Separatist, Rowlun has since made his way as a hired gun. Although he has gained weight during his time away from the fierce fitness regimens enforced by Dominion protocol, Rowlun remains an exceptional physical specimen. Not the sharpest tool in the box, Rowlun is nevertheless a considerably competent liar, aided in part by his genuinely affable nature. His stubbornness has gained him a reputation throughout the Mercenaries Guild and within the ranks of his own company. Because of this, the Blue Knights prefer to send him on solo missions whenever possible.

Model designed in TinkerCAD (3D print pending…)


#29_The Silencer

| November 30, 2011 | 0 Comments
"The Silencer"

"The Silencer"

No. 12- Drea

| November 12, 2011 | 0 Comments

Name: Drea

Age: 100 years old (in dragon years)

Ethnicity: Dragon turned human?

Occupation: Guard Dragon, Bodyguard, Adventurer, Mercenary

Short Background:
Drea started out life as a dragon. She lived with her dragon family, played dragon games, and laughed the dragon’s laugh (if there is such a thing).

Then her entire clan was butchered and she was the only one who managed to escape. As luck would have it, her path led her to the castle of a powerful sorceress who offered her protection and a place to stay. The catch was that Drea had to be a guard against anyone who came to take the sorceress’ secrets. For a time, things worked out and Drea was the perfect guard. It also helped to add to the sorceress’ reputation. So much so that many kings and lords saw it as a wise move to align themselves with the sorceress. Many came as suitors, hoping that by winning her heart, they would also gain access to her power.

And there was where the trouble began.

Drea was too good of a body guard and ended up devouring many a suitor. It got to the point where the sorceress had to decide what to do. However, she didn’t want to kill Drea and decided to turn her into a human instead. No longer thirsty for blood, but still incredibly strong, Drea became the sorceress’ personal bodyguard. It was thought that the problems would end there.

They didn’t.

As a human, Drea went from being a danger to the suitors to a distraction. Suddenly, the men were coming to woo her instead of the sorceress. Jealous, the sorceress tried to turn her back. Drea escaped.

Now, she is traveling the world among people that used to fear her. She decided that the best way to see more of the world was to fall in with a band of mercenaries. And that’s what she did.

She looks like an average girl. She isn’t doesn’t really look that different from everyone else with the exception of the blue hair (but no one really questions it). The only giveaway is a trail of scales going down her back, though a person would have to get really close to see them (and that is not happening).

She is a mercenary so she dresses like a mercenary. No dresses or fancy clothing. Just practical “soldier of fortune” wear. Boots, pants, tight shirts, and headbands. Lots of headbands.

# 6 : Deathmask

| November 9, 2011 | 2 Comments

A mercenary who is willing to take on and defeat Superhumans, The Deathmask.

Considered one of the best in field of Superhuman Assassination, the Deathmask has the best record in Superhuman and Paranormal kills in the growing field of super mercenary work. A tactile and hands-on warrior, the Deathmask confronts his quarry head-on and is not shy in revealing himself to the public as a method of self promotion to boost both his demand and ego in demonstrating that he was the one who killed said superpower, starting with his systematic slaughter of  San Diego’s crime team, The FreeLancers and the public battle and death of Philly’s iconic hero, The Patriot. Though is main operation is Superhuman Assassination, the Deathmask will take on execution orders on dignitaries, political and underworld leaders, and radicals, as they are merely the exhibition towards his main event, the masked hero. The Deathmask has been hired also by world governments in eliminating foreign superpowers as a method of controlling the escalating superhuman arms race.

Even scarier is that the identity of the Deathmask is currently unknown, as the mercenary is as elusive as he is deadly, placing him on the Watchlists of Interpol, the FBI, CIA, MI6, and The SOTF (Superhuman Observational Task Force).

Abilities: The Deathmask is a skilled martial artist and weapons specialist, showing skills in krav maga, jujitsu, and akido and proficiencies in long and short edge weapons. He demonstrates excellent proficiency in small and automatic weaponry, while also proficient in long-range weaponry.

The Deathmask’s suit is made of a combination carbon and kevlar armor weave with carbon nanotubule fibers, for enhanced protection, strength and power output. His cape and cowl are made from a memory cloth fiber with an optic-camoflague and glide function. The cape is attached to the main shoulder housing where it can retract and release on command.  The Buckle and Shoulder Clasps are mini power generators that allow the Deathmask’s suit to power its abilities while charge ports power up his main weapons.

Deathmask wields a series of staves that house  carbon “memory” polymers that, when channeled with an electrical current, manifest in various weapons, such as swords and axes. A mini battery in some Units enable the creation of throwing blades and unless a current is running through the staves, the polymers go inert and disperse. This prevents the Deathmask’s own weapons from being used against him. The Memory polymers are not just limited to his staves, but are also housed in the knuckles on his gauntlets.

Creation: This character started off as my redesign of the Marvel mercenary, the Taskmaster. When I showed this to my friend, Carlos, he suggested that since I spent a lot of time and effort in designing this character, why don’t I use it to create a new character, to which I did. While elements of the Taskmaster costume remain, I altered his boots and gloves, discarding his emblemic “T” on his belt, while adding new details on the uniform to finish the character.