Tag: viking

2013 30 Characters Challenge Completed!

| November 30, 2013 | 0 Comments


Day 16 – Ax the Ice Bear

| November 22, 2013 | 0 Comments

day 16 - Ax the Ice BearAx, the Viking Polar Bear

Day 19: Himthiki

| November 19, 2013 | 0 Comments

HimthikiFearless defender of the villages of Midgard. This is the final playing piece for my new Villagers of Midgard set (a good foil for the previous Raiders from the Far Shore faction). You can find these and other factions for my 3D print-and-play board game, Pocket-Tactics here.


Day 18: Thrall

| November 18, 2013 | 0 Comments

ThrallAnother playing piece for my Villagers of Midgard Pocket-Tactics set. One more and I’ll post the complete, printed set….

Day 16: Folc

| November 16, 2013 | 0 Comments

FolcA viking woman playing piece for my next Pocket-Tactics set. Folc is the pre-viking term for a free farmer or craftsman.

Day 15: Drott

| November 15, 2013 | 0 Comments

DrottThe final playing piece for the Raiders from the Far Shores Pocket-Tactics set. Whole set is pictured below and will be available for print-and-play soon.


Day 13: Skeppare

| November 13, 2013 | 0 Comments

SkeppareThe Captain of a Drott’s warband, and of their seafaring vessel. Will have a 3D-printed shot of the whole crew soon….

Day 12: Drang

| November 12, 2013 | 0 Comments

DrangA young, inexperienced warrior in medieval Norse culture.

Day 11: Berserker

| November 11, 2013 | 3 Comments

BerserkerAnother model in my viking series… ship can be seen in the background, though that’s not really a “character” per se, so I won’t be posting it.


Day 10: Bondi Swordsman

| November 10, 2013 | 0 Comments

Bondi SwordsmanTaking a short break from the Demonstar characters to design some vikings for an upcoming game module using the same core rules.


#20 Israfel & Lucasta

| November 21, 2011 | 0 Comments

Israfel & Lucasta

Israfel & Lucasta

Israfel and Lucasta are Scarlet-ranked initiates of the Mysteries, a Greco-Egyptian mystery cult, and as such are allowed to mingle with outside society in a 10th century Baghdad where magic is the province of scholars and new Greek and Indian sciences mingle with Aztec flying machines. They operate, at the behest of their superiors, as magical detectives of sorts. Israfel and Lucasta both left their native cultures to become initiates in The Mysteries. Because they are considered exotic outsiders, they’re able to get away with asking questions and going places that others can’t.

Israfel used to be  Jörgen, a Viking, and he’s a giant Nordic dude who is paradoxically curious and bookish. Israfel is a music-master and writer. In Arabic his cult name means “the burning one” and fire spells are indeed a specialty.

Lucasta was originally Femi, hailing from the Yoruba empire, and is a striking, Amazonian woman whose urban sophistication hides a childlike sense of wonder. Lucasta’s name means “pure light” (lux casta) and casting light-related spells are her preferred technique. Also means a degree of invisibility, but also her ability to pierce the veil of time without using traditional forms of divination.

Israfel refuses to wear sandals like everyone else. It drives Lucasta crazy. Otherwise, they get along pretty well, they both geek out over magic and bond over their outsider status both in Baghdad and at home. Recently, one of the founders of the Mysteries was found murdered, and suspects are numerous. Not only are nobles of the Caliphate jealous of the power and secrecy the Mysteries wield, the other cultures with a presence in Baghdad would like to get their hands on some of that power as well. From jealous Mayan astronomers to greedy Templars, from the Hashishim of Alamut to Taoist mystics, enemies appear to be on all sides. How do you solve a murder when all of your suspects are magicians?