Author Archive: Sake Anih

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DAY 1 – “Minerva Williams”

| November 2, 2010 | 1 Comment

It’s still November first in California, and so this is still Day 1 (We are going to tactfully ignore the fact that I don’t live anywhere near the Pacific Coast).

Minerva was inspired by a lady standing in front of me earlier today at the DPS: She had very curly hair that was tightly bunched up in something that was like an afro but wasn’t, and many of of the curls were highlighted, making for a really cool effect. I don’t think I quite managed to portray that in this sketch, though…

But a quick bio of Minerva that I came up with off the top of my head: She grew up in a fairly affluent military family and had always known that she would end up in some career that would make her mother sit awake at night worrying. After moving a few too many times, Minerva opted out of a West Point education for a more settled career as a cop. Over the years, she’s established herself as one of the city’s best, a tough-as-nails woman in a male-dominated field.

30 Characters Challenger: Sake Anih

| October 31, 2010 | 0 Comments

Hello everyone, my name is Sake (As in “For Pete’s sake, I am not an alcholic drink!”) Anih and I’m…feeling extremely young and humbled amongst all this talent, ahaha. I’m currently in my last year of high-school and have decided to take on this challenge while juggling band, leadership positions, six AP classes, and ten college applications for twelve schools. As all my friends have already told me, I’m clearly insane.

But uh, a little about me. I was born in China, came to the United States when I was six, and now reside in a little place called Plano, Texas, a nice little suburb outside of Dallas that is, according to Forbes, “The best place to live”. I’m hoping to attend the University of California, Los Angeles, to study Japanese and Chinese and, if I’m lucky, Design and Media Arts. I’m looking at a career in game design, and am in the works of starting a club at school with a few programmer friends to create a full-scale computer game.

I grew up around Asian/Japanese sub-culture, and so I have been heavily influenced by manga and Japanese RPGs, notably the works of CLAMP, Obata Takeshi, Nomura Tetsuya, and Soejima Shigenori. My more realistic style has been influenced by online artists as Emily Warner (“Frozenlilacs”) and Helen Zhang (“Lokklyn”). Unfortunately, school and other committments have drastically reduced my drawing time, so I’m hoping that my joining this challenge will give me some much-lacked practise.